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Building Your Floor Plan

Build your whole floor plan — walls, doors, windows, stairs, fireplaces, and balconies; set wall and ceiling heights; lay per-room flooring; and stack multiple floors into a complete home.

Adding doors: hinged, sliding, and French

Place hinged, French, or sliding doors on any wall — width, position, hinge side, and swing direction.

Video Screenshots3 min read

Adding and positioning windows

Place and size windows on walls; they appear in 2D and 3D.

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Adding interior walls — and laying out a real apartment

The full set of interior-wall techniques — perpendicular, free-angle, extend, move — applied to a real 1BR apartment.

Video Screenshots5 min read

Adding stairs: anatomy, shapes, and setup

The full breakdown: rise, riser, tread, width — and the three shapes (straight, L-left/L-right, U). Walk it in 3D.

Video Screenshots6 min read

Adding columns, radiators, and other obstacles

Add columns, radiators, and other fixed obstacles your layout has to work around.

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Setting wall and ceiling heights

Per-wall and per-vertex heights for vaulted ceilings and sloped roofs.

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Adding fireplaces and wall openings

Add fireplaces and doorless wall openings (cased openings, passthroughs).

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Editing room size, walls, and vertices

Resize the room, drag walls and corners, and set exact dimensions in the inspector.

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Adding pocket and barn doors

Place pocket and barn doors — zero swing arc.

Video Screenshots3 min read

Adding bay and corner bay windows

Bay and corner bay windows — placement and sizing.

Video Screenshots3 min read

Adding balconies

Balcony placement — rectangular and L-shape.

Video Screenshots2 min read

Sloped and vaulted ceilings

Per-vertex ceiling heights for sloped roofs.

Video Screenshots2 min read

Setting per-room flooring

Tile, hardwood, or carpet — set the floor per room and tune it in 3D.

Video Screenshots2 min read

Building a multi-story floor plan

Two-story homes, lofts, basements — stacked floors connected by stairs.

Video Screenshots3 min read

Exterior wall placement (Outside, Center, Inside)

Outside, Center, Inside — where walls sit vs your outline, and how it changes Gross & Usable area.

Video Screenshots5 min read

Put it into practice

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Open RoomSketch3D

One-time purchase. No subscription ever.